An internal project, A head that we designed at Opticallogic as a showcase of our head modeling capabilities.
We used a photo-set session by Infinite Realities for texturing the model. Micro-Skin Tileable and Multi-Channel Iris Maps by Texturing XYZ were used as well.
The Hair was done in Xgen Maya and consistent with the skin pore-level. The Head shaded and rendered in Arnold Maya.