INTRODUCING REBECCA
Realistic Digital Humans - CG Doubles For Film and Realtime Media
INTRODUCING REBECCA
Realistic Digital Humans - CG Doubles For Film and Realtime Media
Realistic Digital Humans - CG Doubles For Film and Realtime Media
Realistic Digital Humans - CG Doubles For Film and Realtime Media
Opticallogic is a VFX Studio based in Cairo, Egypt specializes in creating realistic human CG digital doubles for movies and real-time media.
From photogrammetry to full CG, we push the boundaries of visual effects to achieve the highest level of realism. Our team of talented artists, 3D modelers, Hair Groomers, and Look-dev Artists work tirelessly to create lifelike digital doubles that seamlessly blend with live-action footage or interactive media.
Our services are aimed at the film industry, games, fashion, and VR Productions.
With our exceptional attention to detail, we bring virtual characters to life like never before.
We generate RAW mesh triangulated 7 million polygon meshes from the original *.CR2/*.RAW photosets, ready for retopologizing and texture baking.
Our RAW meshes are to scale to reality based on the scale calibration kit from the session, We also follow a linear pipeline for color management and calibration using a color-checker-chart shot.
We provide a .ZTL retopologized high-detailed model with nearly 22 million polygons (according to our latest basemesh). Although we can work with the client's mesh, if necessary.
With a clean 16K color diffuse map, color calibrated and studio light-shadow equalized.
We provide facial and scalp grooms in Xgen wither it's Xgen-Core or Groomable Splines.
As well we provide Yeti and Hair-cards Grooms.
Our shading networks have evolved over the past years, by the means of creating equivalent CG lighting systems matching our client's physical studio lights.
We deliver it in Maya Arnold Or Unreal Engine.